UPSB v4

Off-topic / E3 2011

  1. boshi
    Date: Tue, Jun 7 2011 02:32:43

    Anyone else find it really boring this year? Halo 4 and the CE Anniversary sound great. The rest...not so much. PSVITA sounds like playstation branded water. Im not too crazy about 3D either. Hope Nintendo can save it.

  2. sangara
    Date: Tue, Jun 7 2011 03:05:13

    Nintendo aint got none son.

  3. Ohayo
    Date: Tue, Jun 7 2011 03:38:57

    halo 4 and the psv was the only i thing i was happy about even though psv is running with at&t. i really hope i dont have to play for a plan for the 3g model >_>

  4. Raos
    Date: Tue, Jun 7 2011 03:39:09

    yo project cafe is gonna fuck everything up

  5. Zombo
    Date: Tue, Jun 7 2011 04:06:12

    microsoft sucked balls mass effect 3 looks cool skyrim, I hope 3rd person is playable unlike oblivion, cuz first-person gives me headache

  6. boshi
    Date: Tue, Jun 7 2011 04:08:52

    looks like its still 1st person. shits annoying. man that DUST 514 thing looked lame. who the hell plays EVE anyways. i was really hoping for some ps3-psv connectivity that doesnt suck.

  7. SuiXidaL
    Date: Tue, Jun 7 2011 04:10:09

    that new psp is now officially called the PSVita. MW3 BattleField3

  8. boshi
    Date: Tue, Jun 7 2011 04:11:49

    not gunna lie, MW3 campaign looks pretty interesting.

  9. MystikSun
    Date: Tue, Jun 7 2011 04:30:18

    I was hooked on Battlefield 3, Dust 514, and maybe even Final Fantasy XIII-2 although XIII wasn't that good :P

  10. hoiboy
    Date: Tue, Jun 7 2011 04:30:54

    I'm really excited to see what Nintendo's doing for Project Cafe.

  11. TheAafg
    Date: Tue, Jun 7 2011 04:41:50

    OK so holy shit everything was so amazing. don't understand all the hate :dunno: i just enjoy the trailers + gameplay. Screw the conference. Games that stood out for me : NFS - it looked pretty damn amazing FIFA 12- when you have played every single fifa game, even if it looks the same, it will still appeal to you. COD MW 3 - it looked pretty good, the graphics are disappointing though when compared to Battlefield 3 Battlefield 3- Marvellous, it looks beautiful. Pure epicness in every second. Tomb Raider- it looked quite good, needs to calm down with the screams. Assassins Creed Revelations - Ezio looks as badass as ever.

  12. funnky
    Date: Tue, Jun 7 2011 06:03:51

    microsoft blows!!!!!!!!!!!!!! we all know

  13. Yanos
    Date: Tue, Jun 7 2011 12:57:17

    microsoft all in all was horseshit kinect ruined everything

  14. shoeman6
    Date: Tue, Jun 7 2011 13:18:00

    Halo ce remake has me excited. Ce was always my fav version <3. Hope they dont fuck it up :p

  15. Ohayo
    Date: Tue, Jun 7 2011 13:23:58

    I'm hoping it doesnt have reach's shit mechanics

  16. strat1227
    Date: Tue, Jun 7 2011 13:30:04

    lolol if you think they're making a new engine for this you're crazy it'll be reach mechanics with adjusted gravity, i guarantee it

  17. Tkal
    Date: Tue, Jun 7 2011 13:47:29

    As long as they make the pistol as good as it was in the original, I'll be content.

  18. shoeman6
    Date: Tue, Jun 7 2011 14:01:26

    I wish they would implement more shot leading for xbox snipers... I know its a console game and all but theres nothing as satisfying as getting that moving headshot ...

  19. cecil
    Date: Tue, Jun 7 2011 14:24:00

    Skyrim 3rd person looks pretty nice here. http://www.youtube.com/watch?v=K9hJMxw126A

  20. thebloodgod
    Date: Tue, Jun 7 2011 14:33:45

    i want DMC trailer XD

  21. strat1227
    Date: Tue, Jun 7 2011 14:48:10

    @shoeman6 that's why i play bad company 2 when i want to snipe lol, that game is the most satisfying sniping in the world bullet drop, real bullet time, and different characteristics for different rifles, takes forever to learn to do it right but when you do, hnnnggg

  22. AoD1
    Date: Tue, Jun 7 2011 15:42:10

    shoeman6 wrote: I wish they would implement more shot leading for xbox snipers... I know its a console game and all but theres nothing as satisfying as getting that moving headshot ...
    CoD4 nuff said.

  23. strat1227
    Date: Tue, Jun 7 2011 15:43:19

    lolwtf cod4 has no bullet travel time

  24. AoD1
    Date: Tue, Jun 7 2011 15:47:50

    strat1227 wrote: lolwtf cod4 has no bullet travel time
    on technicality it actually does though. not much but im telling you i does.

  25. strat1227
    Date: Tue, Jun 7 2011 15:48:52

    not according to the game designers. but yeah i'm sure you know more than them

  26. AoD1
    Date: Tue, Jun 7 2011 15:52:47

    strat1227 wrote: not according to the game designers. but yeah i'm sure you know more than them
    proof or your full of shit. in all reality even if its a millisecond it needs to register. the shot has to go from point a to point b that takes "time".

  27. strat1227
    Date: Tue, Jun 7 2011 15:53:45

    lol someone doesn't understand how videogames work

  28. AoD1
    Date: Tue, Jun 7 2011 15:56:02

    its logic..... sure i dont really understand how video games work but its logic nothing can happen instatanious

  29. strat1227
    Date: Tue, Jun 7 2011 15:58:16

    videogames don't really have "distance" it's just a program. the bullet doesn't really have to "go" anywhere, if they want (and they did) they can just make it so you point and pull the trigger and it's automatically there

  30. AoD1
    Date: Tue, Jun 7 2011 16:00:07

    strat1227 wrote: videogames don't really have "distance" it's just a program. the bullet doesn't really have to "go" anywhere, if they want (and they did) they can just make it so you point and pull the trigger and it's automatically there
    im not saying "distance" its the terminology im using. like it take a sec to hit the person while its rendering. it doesnt travel but its "traveling" get it?

  31. strat1227
    Date: Tue, Jun 7 2011 16:03:52

    for that you still don't need to lead them, it obviously takes time for the game to register what you did but it still registers where your crosshairs were it's why sometimes you run around a corner and then you die from a bullet that hit you before you went aroudn the corner, it takes a second but they still shot you before you went around it just took a while to register

  32. AoD1
    Date: Tue, Jun 7 2011 16:11:55

    strat1227 wrote: for that you still don't need to lead them, it obviously takes time for the game to register what you did but it still registers where your crosshairs were it's why sometimes you run around a corner and then you die from a bullet that hit you before you went aroudn the corner, it takes a second but they still shot you before you went around it just took a while to register
    Could be, but "I" dont think so. its your connection. iv had guys die almost right away. im saying it detects you yes. but it take a couple milli seconds to register unless you have a terrible connection. then it takes days.

  33. strat1227
    Date: Tue, Jun 7 2011 16:15:13

    lol aod fails to understand programming

  34. Tkal
    Date: Tue, Jun 7 2011 16:16:22

    http://en.wikipedia.org/wiki/Hitscan Usually it's lag or artificial compensation measures implemented by the game designers that force you to have lead. Cheers

  35. AoD1
    Date: Tue, Jun 7 2011 16:20:32

    http://developer.valvesoftware.com/wiki/Source_Multiplayer_Networking ok now that i have a better understanding.....its send out snap shots and packets. from what i got out of it i skimed through it but still going back to making something go from point a to point b to detect the shot.

  36. AoD1
    Date: Tue, Jun 7 2011 16:22:56

    Tkal wrote: http://en.wikipedia.org/wiki/Hitscan Usually it's lag or artificial compensation measures implemented by the game designers that force you to have lead. Cheers
    thats not what im talking about. well actually sorta it sends out a hit scan which again brings me back to the theory from point A to point B. it travels.

  37. strat1227
    Date: Tue, Jun 7 2011 16:25:13

    there is no point a or point b. you're wrong. but enjoy ignorance lol

  38. AoD1
    Date: Tue, Jun 7 2011 16:28:51

    strat1227 wrote: there is no point a or point b. you're wrong. but enjoy ignorance lol
    the scan has to travel it doesnt just stay in one place, it scans which travels to scan the other object.. strat what I think is you dont want to be wrong. is that it? it explains it in the link i posted. it scans and " sends" snapshots... which have to "travel" to reach its target. point a to point b is an example of it "MOVING" thats all im trying to prove. it has to move to scan and detect the other object so it can give you the hit. your hit detection jsut doesnt appear out of nowhere. it HAS TO BE SCANNED, then it reads the hit detection. from that its Point a to point b..... its moving the scan just doesnt stay in one place it moves to scan the object. key word moves so that WOULD BE in my logic point A going and MOVING to point B. the it SCANS and detects where you got hit...... strat my friend who doesnt go to science collage or where ever the fuck your going even gets what im saying so if you dont get it. i dont see how you past high school. its simple logic..... Things do not happen. Things are made to happen. "Things do not happen. Things are made to happen" John F Kennedy a great president. and that is what im trying to prove. the hit detection just doesnt come out of the 3Ds players ass it has to come from somewhere. and that somewhere is a scan that detects it. i cant explain my self anymore clearer than that.

  39. strat1227
    Date: Tue, Jun 7 2011 16:51:02

    lol aod i literally get paid to program, i know more about this than you do from "skimming" an article bro troll harder next time

  40. AoD1
    Date: Tue, Jun 7 2011 16:55:09

    strat1227 wrote: lol aod i literally get paid to program, i know more about this than you do from "skimming" an article bro troll harder next time
    Im not even trolling you retard. im just speaking what i think it does.... like i say i dont troll i speak my mind.

  41. strat1227
    Date: Tue, Jun 7 2011 17:12:54

    ok let me try to explain it for real then if you really are this confused imagine when you pull the trigger it takes a picture of your screen. then that picture is sent to the host of the game, and there it's looked at to see if you were pointing at his head. if yes, he dies. if no, he stays alive. YES it takes time for it to be sent and analyzed, but NO that doesn't mean you have to lead him. Regardless of how long that process takes, even if it takes 15 minutes, all that matters is STILL whether you were aiming at his head if you argue with me again then you're def trolling lol

  42. Clyde
    Date: Tue, Jun 7 2011 18:09:21

    oh didn't know there was a thread about this, lol it's the best..@strat can you delete the topic I just created? thx

  43. strat1227
    Date: Tue, Jun 7 2011 18:11:05

    just looked at the videos for the wii u, another stupid name but looks like it'll be able to do some cool stuff

  44. hoiboy
    Date: Tue, Jun 7 2011 19:33:00

    Wii U looks awesome, but I was really hoping for more from Nintendo. Wii + cooler controllers + HD? Sort of lacks, especially when comparing it to what the original Wii was at the time.

  45. Ohayo
    Date: Tue, Jun 7 2011 20:39:20

    strat1227 wrote: lolol if you think they're making a new engine for this you're crazy it'll be reach mechanics with adjusted gravity, i guarantee it
    im hoping they don't have the stupid bloom >_>

  46. Zombo
    Date: Tue, Jun 7 2011 21:03:54

    Wii U is alright, will make a difference for multiplayer games, not so much for online games. it was more relevant in dreamcast's era, where multiplayer was more important than online. then you needed a personal screen for each player to get private information. like in Madden. im afraid the controller will be like $80 or something lol, also surprised they didn't name the controller itself, it's just tedious to say "the new controller" everywhere in the presentation.

  47. strat1227
    Date: Tue, Jun 7 2011 21:38:43

    I understand the PR reason for it, if they name the controller something then it's likely some people will get confused and think that's a new system, like a new gameboy or something

  48. Mike
    Date: Tue, Jun 7 2011 21:42:38

    I thought E3 was pretty jam-packed this year. I'm really digging what Microsoft is doing with Kinect. WiiU? Not so sure, but we'll see what happens in the next year. Titles I'm looking forward to:

      Tom Clancy's Ghost Recon: Future Soldier Halo Combat Evolved Anniversary CoD:MW3 Super Mario 3D Cookie Monster Kinect Game.
    Not on that list, games that I can't remember right now.

  49. cecil
    Date: Tue, Jun 7 2011 21:45:35

    Legend of Zelda in hd 0.0

  50. boshi
    Date: Wed, Jun 8 2011 02:27:45

    anyone else think 343's halo looks funny? kinda reminds me of IW vs Trey's cod.

  51. Ohayo
    Date: Wed, Jun 8 2011 02:50:10

    they really need to fix his crotch size, it's intimidating

  52. Clyde
    Date: Wed, Jun 8 2011 07:50:01

    wii u is gonna be the ultimate trolling device when it becomes portable and compatible with anything, like you can drag trollface on walls, put the killerjo screamer while watching in cinemas, lol

  53. Light
    Date: Fri, Jun 10 2011 02:55:40

    Halo 1 remake + Halo 4, killed it Apart from that, the Wii U looked pretty legit and ofc assassins creed/mw3

  54. Hex
    Date: Fri, Jun 10 2011 03:06:42

    Zelda anyone? I think the highlight would prolly be vita.

  55. boshi
    Date: Fri, Jun 10 2011 04:05:31

    I legitimately feel bad for not playing zelda games as a child T.T so deprived. FF13-2, thoughts? It seems to be more open, but the new moogle meter thing makes it seem too easy to get preemptive strike. Anyone know any good [B]story[/B] driven games to fill from now Mass Effect 3?

  56. Zombo
    Date: Fri, Jun 10 2011 14:18:08

    Hex wrote: Zelda anyone? I think the highlight would prolly be vita.
    gonna wait for the Vita-2000 I think, never buy first revision also gonna wait to see if cfw can be installed

  57. Wind
    Date: Sat, Jun 11 2011 02:33:47

    So... SSB on 3DS is a definite???

  58. Mike
    Date: Sat, Jun 11 2011 10:04:18

    Wind wrote: So... SSB on 3DS is a definite???
    If I remember correctly, it was going to be on the WiiU.

  59. sangara
    Date: Sat, Jun 11 2011 15:38:42

    /Waits for remake of SSBM

  60. Ohayo
    Date: Sat, Jun 11 2011 15:49:22

    sangara wrote: /Waits for remake of SSBM
    please with the same engine as melee. http://www.youtube.com/watch?v=k35bDmov7I4&feature=feedu AND FUUUUU- THEY'RE ADDING REACH ARMOR ABILITIES. THIS IS SO GAY OMFG

  61. sangara
    Date: Sat, Jun 11 2011 15:53:29

    Ohayo wrote: please with the same engine as melee.
    Of course, if I can't wavedash or L cancel I'll be pissed.

  62. Van
    Date: Sun, Jun 12 2011 21:33:40

    i just want new mario cart and new smash brothers